I think you did a great job on the game, and I like that not seeing the ground was actually important, instead of just making the enemies harder, you also made the platforming harder as well which made me have to think and memorize where the hell I am, great stuff man 10/10
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I think you did a great job on the game, and I like that not seeing the ground was actually important, instead of just making the enemies harder, you also made the platforming harder as well which made me have to think and memorize where the hell I am, great stuff man 10/10
I really liked the main mechanics of the dimension shift; it turned out quite wel